Collections Manipulating Digital Media
Develop students’ critical and creative media skills with Manipulating Digital Media, a collection that explores how meaning is shaped through visual storytelling and design. By unpacking how artists and filmmakers use techniques to influence audiences, this series empowers students to become both informed viewers and confident creators.
In Genre-nators, students investigate how film genres are constructed through elements such as camera work, sound and visual style, building an understanding of how conventions shape audience expectations. In Funfair High, students explore contemporary art and architecture through the work of Callum Morton, then apply their learning to redesign their own school environment as an imaginative, theme park-inspired space.
Featuring engaging video content, structured lesson sequences and creative project-based activities, this collection provides teachers with practical, ready-to-use resources that are easy to implement.
Aligned to The Australian Curriculum: The Arts (Media Arts and Visual Arts), Manipulating Digital Media supports critical thinking, creativity and visual literacy—offering busy teachers an engaging way to connect digital media learning to real-world contexts.
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9 × 45 minute lessonsYears 8-10, SecondaryGenre-nators introduces you to the way in which film and television genres work to satisfy audience expectations and emotions. Learn how filmmakers manipulate production elements and techniques. Explore the creative process to create a group-devised film.
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5 × 45 minute lessons
Funfair High
Years 9-10How can art inspire us to reflect on our built environment? Visual Artist Callum Morton introduces the modernist building at Heide Museum of Modern Art that inspired his artwork Ghost Train, Bulleen (2011). Alter the look of your own familiar school buildings to create a school of the imagination - an architectural theme park.